Go to default on better snap tool for mac

broken image
broken image

Due to lack of experience, some of them were struggling with basic activities, and would ask questions like, “How do I arrange blocks in a pixel perfect grid,” “Can I move half of the level just a little bit higher,” “Do I really need to copy that make-shift element piece-by-piece,” and more. The idea behind writing this piece came when I started to write a follow-up email to my students when they were prototyping their very first levels with Unreal Engine in class.

broken image

This article will be about optimizing workflow as a designer with the help of keyboard shortcuts and other quality-of-life tricks. Today, I want to share what I’ve learned during my three year-long adventure with Unreal Engine 4. I am a game and level designer at Carbon Studio, where we create VR games for nearly every possible platform. By Jakub Pander Hello there, my name is Jakub Pander.